haiku.garden devlog #2 — untangling onboarding, and what happens after sign-in

A few things shipped since the last devlog.

First, we untangled onboarding. The old flow gave you a throwaway password behind the scenes, wrote your starter profile with it, then reset your password out from under you — in that exact order, because nothing else worked. It was never wrong, just tangled: signup and profile setup were stuck to each other for no reason that mattered to you. Now they're separate. You set your own real password at signup, like anywhere else. Whenever you're ready — a minute later, a week later — you click "finish profile," log in, and approve a plain permission screen.

Second: someone asked what happens after that. Fair question — "finish profile" used to just drop you on your new blento page, and that was the end of the tour. Not anymore. Right after setup, you land on an actual journey — the same one for everyone, in whatever order suits you:

- plyr.fm — your own page, same handle as everywhere else. Add a song or two, put together a playlist. We made sure the link actually logs you in and creates that page on the spot, instead of pointing at a page that doesn't exist yet. - Your blento page, with something to put in it now that plyr.fm's done. - This week's Naviar Haiku challenge, pointing you to the community. Join us!

The journey is also on pckt.blog now, so you can start interacting with us and the haiku.garden community: https://haiku-garden-onboarding-journey.pckt.blog

Thank you to everyone who's tried this so far, rough edges and all — early adopters willing to click through something half-finished are how we found most of what needed fixing.

One thing we'd like to do eventually: ask some of our own artists to donate real art and tracks — images for blento, songs for plyr.fm — so a brand-new member's first page has something genuinely made by this community on it, not a placeholder. Not started yet, just a wish for now.

Early days, and there's plenty still rough around the edges. Say something if a step doesn't make sense once you're actually in it.