In 2021, in collaboration with my friends and colleagues Andrea Devore and Mariana Tamashiro, we faciliated a virtual workshop for an event called PLAYFEST. This “day of wonder” conference was hosted by the Playful Learning lab at the University of St Thomas. We were thrilled to share our process of getting creative with machine learning tools and beginner-friendly coding environments to build playful programs that recognized book covers and triggered a response on the computer such as an animation or a sound. Just the phrase, "machine learning" can evoke a sense of complexity or intimidation. However, we were excited to show how with just a little guidance, anyone can tinker with these ideas!
What is switch-adapting? & Instructions for switch-adapting a mini massager
Creating Origami to Explore the Connections Between Craft, Biology, and Engineering
Makerspace + book pairings for young readers and makers
Organizational details from "electronics studio" in the Makerspace
Bits and pieces of misc projects
Using beginner-friendly code, programmable motors, microcontrollers, and sensors to explore data visualization
This is a post from the archives - originally published in February 2023
An experiment in helping Makerspace visitors understand, and connect example projects to the space