Disclaimer: I encounter many of these systems for one-shots at meetups, where I sometimes won't even know what I'll be playing going in. Because of this, I'll often only have taken a deeper look at parts of the book that relate to character creation, and flipped through the rest. But I'll always have played them!
Disclaimer: I encounter many of these systems for one-shots at meetups, where I sometimes won't even know what I'll be playing going in. Because of this, I'll often only have taken a deeper look at parts of the book that relate to character creation, and flipped through the rest. But I'll always have played them!
Disclaimer: I encounter many of these systems for one-shots at meetups, where I sometimes won't even know what I'll be playing going in. Because of this, I'll often only have taken a deeper look at parts of the book that relate to character creation, and flipped through the rest. But I'll always have played them!
Last week, Questing Beast's Ben Milton released a video in which he talked about Dungeon Crawl Classic (DCC) adventures, and why he generally doesn't like them very much. In it, he compares Goodman Game's DCC module "Sailors on a Starless Sea" to Necrotic Gnome's Dolmenwood module "Winter's Daughter", which he likes quite a bit.