I’m in my nostalgic era. Retro is the future, after all. I’ve been teaching myself how to draw pixel art for the past year. I’ve got a photography background, but absolutely no skills when it comes to traditional art. But I’ve been getting better and enjoying the process. It only made sense to use Pico-8 to make my first game. Pico-8 has made me focused on making small things, which is great because scope creep has kept me from finishing several projects. It’s been less intimidating than larger ...
I did something uncomfortable and exciting: I attended a game jam and spoke on a panel about it. It was pretty spontaneous and out of character, but I’m proud that I did it. I didn’t win any awards, and that’s okay. I didn’t expect to as a first-timer. There’s a lot I wish I had done differently though. Most importantly, I wish I had held myself more accountable. One of the developers on the panel said that his goal is to make a new game every month. That’s a tall order, but he says he does bett...