game development

Tag: game development

5 posts
From the Archives: Curveball
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Grahame, FYI

From the Archives: Curveball

Rebuilding a classic flash game in Unity. Originally published 16 June 2026 on grahamewatt.com

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Jul 22
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Developing My First Game: After Rain
mike's input icon
mike's input
mikes-input.pckt.blog

Developing My First Game: After Rain

I’m in my nostalgic era. Retro is the future, after all. I’ve been teaching myself how to draw pixel art for the past year. I’ve got a photography background, but absolutely no skills when it comes to traditional art. But I’ve been getting better and enjoying the process. It only made sense to use Pico-8 to make my first game. Pico-8 has made me focused on making small things, which is great because scope creep has kept me from finishing several projects. It’s been less intimidating than larger ...

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Jun 2
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First Game Jam
mike's input icon
mike's input
mikes-input.pckt.blog

First Game Jam

I did something uncomfortable and exciting: I attended a game jam and spoke on a panel about it. It was pretty spontaneous and out of character, but I’m proud that I did it. I didn’t win any awards, and that’s okay. I didn’t expect to as a first-timer. There’s a lot I wish I had done differently though. Most importantly, I wish I had held myself more accountable. One of the developers on the panel said that his goal is to make a new game every month. That’s a tall order, but he says he does bett...

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May 17
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S
Sideline Engineering

What the Delta Kickoff System Actually Is

Viperball has a strange way of handling kickoffs -- by eliminating them -- and some data on how the Delta system doesn't correlate to worse results for winning teams.

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Mar 15
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Thomas van den Berg over game development
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CodeKlets

Thomas van den Berg over game development

We gaan het in deze aflevering hebben over game development. En Thomas van den Berg vertelt ons hoe dat eraan toegaat voor een indie game developer.

and
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Mar 22 '21
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