A PaperMC plugin that links Minecraft player UUIDs to AT Protocol identities, publishes achievements and sessions, and serves an embedded AppView dashboard.
A PaperMC plugin that broadcasts a message at dawn each in-game day.
A PaperMC plugin that publishes and reads in-game books on the AT Protocol via Standard.site.
A Kotlin Paper plugin that displays host system information inside Minecraft via a Fastfetch-style panel.
A PaperMC plugin that tracks server events and generates a dynamic in-game newspaper delivered as a written book.
So like, why does my server reset itself with a new seed every time I reboot my server? That's kinda horseshit. What's the point of using a systemd service to start my server if it wipes out my world every time? I'm sick of losing progress every time I have to power down my machine....
I was up til 3:40am making a minecraft server last night. Why? I don't even know anyone who likes minecraft.
Initial commit of StandardBooks, a new PaperMC plugin.
Chronicler shipped v1.8.2 with a configurable LLM newspaper generator, server-log issue backfill, and an AGPL license.
The Minefetch Paper plugin added a GitHub release update checker, cross-platform host support, and on-demand sysinfo refresh.
The Minecraft server now refreshes host sysinfo on demand using a bundled minefetch watcher and a configurable path.
Replaced TCP Shield with playit.gg, added automated backups, refactored plugin management to Modrinth, switched to Aikar's JVM flags, and built a configuration-driven sync engine.
Rebranded to Social Sync, implemented new consent-based preferences system and improved security.
Rebranding to Social Sync, implementing a granular consent system, and moving to AT Protocol OAuth.
Implementing encrypted session storage, rate limiting, and audit logging for atproto-connect.
Bootstrapping a Minecraft-to-AT-Protocol bridge for Fabric 1.21.10.
Most crypto projects show up fast and burn out faster.
The story of how a game-ending poem was gifted to the world.